The daylight smithy.
Cool paper canvas, white cards, quenched-teal actions, struck with forge-orange only where it counts. One dark surface remains: the deep-quench panel, for the sidebar and the closing strike. Every token, type ramp, and component lives here.
Identity
The mark: the forge swallow
Color
Forge palette
Forge, the strike
300
#ff9b6e
400
#ff7d47
500
#ff6b35
600
#ed4f15
700
#c43c10
Primary, the everyday action
400
#2dd4bf
500
#14b8a6
600
#0d9488
700
#0f766e
800
#115e59
Molten, the heat
300
#ffe08a
400
#ffce4d
500
#ffb800
600
#e09b00
Steel: text, heading → faint
100
#0d1f22
200
#22363a
300
#3b4f52
400
#5c7073
500
#839597
Ink: surfaces, canvas → edge
950
#f6f8f8
900
#ffffff
850
#eff3f3
700
#e3e9e8
600
#d3dcdb
Type
Lora display · Inter UI
Lora, display
Glāžšķūņa rūķīši
Glāžšķūņa rūķīši dzērā jāņtārpiņu žāvētās aknas.
Inter, UI / body
The quick brown fox
Ranksmith turns raw keyword ore into ranked, revenue-driving content. Inter carries every interface surface (dense tables, dashboards, and forms) at a calm, legible weight.
Components
Buttons
Components
Badges, surfaces & gauges
Card · hover + glow
Glass surface that lifts and gains a forge edge on hover.
SpotlightCard
Move your pointer across me: the glow follows.
Principles
Motion & restraint
- Forge-orange is rare. Reserved for CTAs and active states, never decoration.
- Every action answers. Press, hover, and reveal all carry spring-eased feedback.
- Reduced-motion first. All animation collapses gracefully when the OS asks.
- No spinners. Loading is shimmer; empty is illustrated.